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ECTEL
2006
Springer
15 years 6 months ago
Production and Deployment of Educational Videogames as Assessable Learning Objects
Abstract. The generalization of game-based Learning Objects as serious learning material requires their integration into pre-existing e-learning infrastructure (systems and courses...
Iván Martínez-Ortiz, Pablo Moreno-Ge...
IJCAI
2007
15 years 3 months ago
Effective Control Knowledge Transfer through Learning Skill and Representation Hierarchies
Learning capabilities of computer systems still lag far behind biological systems. One of the reasons can be seen in the inefficient re-use of control knowledge acquired over the...
Mehran Asadi, Manfred Huber
ATAL
2011
Springer
14 years 2 months ago
Metric learning for reinforcement learning agents
A key component of any reinforcement learning algorithm is the underlying representation used by the agent. While reinforcement learning (RL) agents have typically relied on hand-...
Matthew E. Taylor, Brian Kulis, Fei Sha
COMPSAC
2001
IEEE
15 years 6 months ago
Debunking some Common Misconceptions on E-Learning
The recent explosion in distance learning programs on the world-wide web has spawned a lively debate on the future and the potential of these programs. While distance learning wil...
Ugo A. Buy
SIGCSE
2005
ACM
116views Education» more  SIGCSE 2005»
15 years 8 months ago
A company-based framework for a software engineering course
The subject matter of a typical undergraduate software engineering course, while providing necessary background, can be quite dry. Team-based programming projects often complement...
Thomas P. Way