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CADUI
2006
15 years 4 months ago
Participatory Design Meets Mixed Reality Design Models
: Participatory design and model-based approaches are two major HCI design approaches. Traditionally opposed, the first ones promote user's creativity while the second ones su...
Emmanuel Dubois, Guillaume Gauffre, Cédric ...
110
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AEI
2004
78views more  AEI 2004»
15 years 2 months ago
Use of design patterns in analogy-based design
atterns specify generic relations among abstract design elements. We hypothesize that design patterns are productive units of analogical transfer in design. We describe a normativ...
Ashok K. Goel, Sambasiva R. Bhatta
116
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CDVE
2004
Springer
114views Visualization» more  CDVE 2004»
15 years 8 months ago
Observing Architectural Design: Improving the Development of Collaborative Design Environments
The physical environments in which design collaborations take place provide many affordances, which enable interactions to occur both seamlessly and (in most cases) successfully. P...
Matthew Simpson, Stephen Viller
EICS
2009
ACM
15 years 7 months ago
MoLIC designer: towards computational support to hci design with MoLIC
MoLIC, a modeling language for designing interaction as a metaphor of conversation, was proposed to allow designers to build a blueprint of all interaction that may take place whe...
Ugo Braga Sangiorgi, Simone Diniz Junqueira Barbos...
ECAI
2000
Springer
15 years 6 months ago
Designing Clustering Methods for Ontology Building - The Mo'K Workbench
This paper describes Mo’K, a configurable workbench that supports the development of conceptual clustering methods for ontology building. Mo’K is intended to assist ontology de...
Gilles Bisson, Claire Nedellec, Dolores Cañ...