This paper outlines experiences with using economic criteria to make architecture design decisions. It briefly describes the CBAM (Cost Benefit Analysis Method) framework applied ...
Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual e...
The paper describes lessons learned about the design of a form for interactive narrative. The lessons are based on an initial prototype and have ramifications for both a next-step...
This paper reports developments on a best description template for teaching methods, whose descriptive elements will eventually be mapped to the elements of the IMS Learning Desig...
This paper describes an adaptive system called VL-PATSy, an extension to an existing system (PATSy) that adds a mechanism for serving vicarious learning (VL) resources. Vicarious l...