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ACMIDC
2009
15 years 3 months ago
Designing for physical-digital correspondence in tangible learning environments
In tangible learning environments the potential to exploit different physical-digital links increases representational power but also broadens the complexity of design. This paper...
Sara Price, Taciana Pontual Falcão
AH
2008
Springer
15 years 6 months ago
Automatic Generation of User Adapted Learning Designs: An AI-Planning Proposal
Abstract. A Learning Design(LD) definition under the IMS-LD standard is a complex task for the instructor because it requires a lot of time, effort and previous knowledge of the ...
Lluvia Morales, Luis A. Castillo, Juan Ferná...
CE
2008
65views more  CE 2008»
15 years 5 hour ago
Learning object design considerations for small-screen handheld devices
The key limitation of handheld technology for the delivery of learning objects is the small screen that is available for effective display. The smallness of the screen not only ad...
Daniel Churchill, John Hedberg
JSW
2007
112views more  JSW 2007»
14 years 11 months ago
A Framework for Design Engineering Education with Workflow-based e-Learning System
—Education of design engineering has started to change in response to the advancement of computer technology. This paper proposes a new design engineering educational framework u...
Kazuo Hiekata, Hiroyuki Yamato, Piroon Rojanakamol...
HCI
2011
14 years 3 months ago
Designing Pervasive Games for Learning
Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper r...
Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, ...