Sciweavers

146 search results - page 27 / 30
» Learning with Neural Networks in the Domain of Graphs
Sort
View
FLAIRS
2004
14 years 11 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
ML
2000
ACM
150views Machine Learning» more  ML 2000»
14 years 9 months ago
Adaptive Retrieval Agents: Internalizing Local Context and Scaling up to the Web
This paper discusses a novel distributed adaptive algorithm and representation used to construct populations of adaptive Web agents. These InfoSpiders browse networked information ...
Filippo Menczer, Richard K. Belew
CLEIEJ
2007
152views more  CLEIEJ 2007»
14 years 9 months ago
Gene Expression Analysis using Markov Chains extracted from RNNs
Abstract. This paper present a new approach for the analysis of gene expression, by extracting a Markov Chain from trained Recurrent Neural Networks (RNNs). A lot of microarray dat...
Igor Lorenzato Almeida, Denise Regina Pechmann Sim...
GECCO
2009
Springer
15 years 2 months ago
The sensitivity of HyperNEAT to different geometric representations of a problem
HyperNEAT, a generative encoding for evolving artificial neural networks (ANNs), has the unique and powerful ability to exploit the geometry of a problem (e.g., symmetries) by enc...
Jeff Clune, Charles Ofria, Robert T. Pennock
IJCNN
2006
IEEE
15 years 3 months ago
A Self-Organising Map Approach for Clustering of XML Documents
— The number of XML documents produced and available on the Internet is steadily increasing. It is thus important to devise automatic procedures to extract useful information fro...
Francesca Trentini, Markus Hagenbuchner, Alessandr...