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ETS
2002
IEEE
121views Hardware» more  ETS 2002»
14 years 9 months ago
Interactions of organizational culture and collaboration in working and learning
This paper reports the methodologies and findings of research done by the Enterprise Social Learning Architecture (ESLA) Task into learning processes in two diverse environments w...
Irena M. Ali, Celina Pascoe, Leoni Warne
TKDE
2011
186views more  TKDE 2011»
14 years 4 months ago
Discovering Activities to Recognize and Track in a Smart Environment
—The machine learning and pervasive sensing technologies found in smart homes offer unprecedented opportunities for providing health monitoring and assistance to individuals expe...
Parisa Rashidi, Diane J. Cook, Lawrence B. Holder,...
ICALT
2006
IEEE
15 years 3 months ago
VISOLE: A New Game-based Situated Learning Paradigm
VISOLE (Virtual Interactive Student-Oriented Learning Environment) is a new Game-based Situated Learning Paradigm for Web-based teaching and learning, which aims to help students ...
Junjie Shang, Morris Siu Yung Jong, Fong Lok Lee, ...
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ITS
2004
Springer
129views Multimedia» more  ITS 2004»
15 years 3 months ago
Developing Learning by Teaching Environments That Support Self-Regulated Learning
Abstract. Betty’s Brain is a teachable agent system in the domain of river ecosystems that combines learning by teaching and self-regulation strategies to promote deep learning a...
Gautam Biswas, Krittaya Leelawong, Kadira Belynne,...
FPLAY
2008
14 years 11 months ago
Interactive accounting simulation environment for accounting education and training
In contrast to traditional teaching-and-learning environments whereby the teacher controls the learning (e.g., teacher-centered), video games present a learner-centered approach t...
Andrew Milner, Andrew Hogue, Bill Kapralos, John F...