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133
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ICRA
2009
IEEE
125views Robotics» more  ICRA 2009»
15 years 9 days ago
Real-world robot navigation amongst deformable obstacles
Abstract-- In this paper, we consider the problem of mobile robots navigating in environments with non-rigid objects. Whereas robots can plan their paths more effectively when they...
Barbara Frank, Cyrill Stachniss, Ruediger Schmeddi...
134
Voted
IJKESDP
2010
94views more  IJKESDP 2010»
14 years 12 months ago
Rule acquisition for cognitive agents by using estimation of distribution algorithms
Cognitive Agents must be able to decide their actions based on their recognized states. In general, learning mechanisms are equipped for such agents in order to realize intellgent ...
Tokue Nishimura, Hisashi Handa
138
Voted
ATAL
2008
Springer
15 years 4 months ago
Modeling parallel and reactive empathy in virtual agents: an inductive approach
Humans continuously assess one another's situational context, modify their own affective state, and then respond based on these outcomes through empathetic expression. Virtua...
Scott W. McQuiggan, Jennifer L. Robison, Robert Ph...
156
Voted
CEC
2005
IEEE
15 years 8 months ago
Sensorimotor experience and its metrics: informational geometry and the temporal horizon
Abstract- We introduce metrics on sensorimotor experience at various temporal scales based on informationtheory. Sensorimotor variables through which the experience of an agent fl...
Chrystopher L. Nehaniv
155
Voted
FLAIRS
2008
15 years 4 months ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...