Sciweavers

822 search results - page 27 / 165
» Learning with Smart Multipurpose Interactive Learning Enviro...
Sort
View
AAAI
2011
13 years 9 months ago
Learning in Repeated Games with Minimal Information: The Effects of Learning Bias
Automated agents for electricity markets, social networks, and other distributed networks must repeatedly interact with other intelligent agents, often without observing associate...
Jacob W. Crandall, Asad Ahmed, Michael A. Goodrich
CORR
2010
Springer
160views Education» more  CORR 2010»
14 years 9 months ago
Developing courses with HoloRena, a framework for scenario- and game based e-learning environments
However utilizing rich, interactive solutions can make learning more effective and attractive, scenarioand game-based educational resources on the web are not widely used. Creatin...
Laszlo Juracz
88
Voted
AAAI
2006
14 years 11 months ago
Modeling Human Decision Making in Cliff-Edge Environments
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...
Ron Katz, Sarit Kraus
HICSS
2005
IEEE
115views Biometrics» more  HICSS 2005»
15 years 3 months ago
Strategies Employed By Participants In Virtual Learning Communities
This paper examines the learning behavior of online students in an asynchronous learning environment. We employ the theoretical lens of an online community of inquiry, to understa...
James Waters, Susan Gasson
ACSC
2003
IEEE
15 years 3 months ago
A Web Based Environment for Learning to Program
The purpose of this paper is to describe in detail the current development status of the innovative Environment for Learning to Program (ELP) which provides an interactive web-bas...
Nghi Truong, Peter Bancroft, Paul Roe