Sciweavers

822 search results - page 31 / 165
» Learning with Smart Multipurpose Interactive Learning Enviro...
Sort
View
DEBU
2006
163views more  DEBU 2006»
14 years 9 months ago
Towards Activity Databases: Using Sensors and Statistical Models to Summarize People's Lives
Automated reasoning about human behavior is a central goal of artificial intelligence. In order to engage and intervene in a meaningful way, an intelligent system must be able to ...
Tanzeem Choudhury, Matthai Philipose, Danny Wyatt,...
JUCS
2008
281views more  JUCS 2008»
14 years 9 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
ICML
2004
IEEE
15 years 10 months ago
Learning to fly by combining reinforcement learning with behavioural cloning
Reinforcement learning deals with learning optimal or near optimal policies while interacting with the environment. Application domains with many continuous variables are difficul...
Eduardo F. Morales, Claude Sammut
ICWL
2004
Springer
15 years 3 months ago
CUBES: Providing Flexible Learning Environment for Virtual Universities
Abstract. To enable an online virtual university, a learning environment covering the entire spectrum of the learning and management process is required. However, constructing such...
Peifeng Xiang, Yuanchun Shi, Weijun Qin, Xin Xiang
WMTE
2008
IEEE
15 years 4 months ago
Context-Aware Writing in Ubiquitous Learning Environments
With the popularization of the wireless network, and the progress of mobile computing technology, the efficiency of the hand-held device is better, and its applications are wider....
Tzung-Shi Chen, Cheng-Sian Chang, Jeng-Shian Lin, ...