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WMTE
2005
IEEE
15 years 5 months ago
Supporting Activity Awareness for Teams-Games-Tournaments with GSM Network
The Internet can be used to promote collaborative learning among students. However, since the web-based collaborative learning environment relies entirely on the availability of c...
Chen-Chung Liu, Shu-Yuan Tao, Jinu-Ning Nee, Baw-J...
ACMIDC
2008
15 years 1 months ago
Playing with the sound maker: do embodied metaphors help children learn?
In this paper we present the results of a comparative study that explores the potential benefits of using embodied ion to help children, aged 7 to 10, learn abstract concepts rela...
Alissa Nicole Antle, Milena Droumeva, Greg Corness
OZCHI
2006
ACM
15 years 5 months ago
The Wiki: an environment to revolutionise employees' interaction with corporate knowledge
Some corporations have adopted a Wiki on their Intranets for employees to collectively store, edit and access workrelated material such as reports, best-practice features, and doc...
Helen Hasan, Charmaine C. Pfaff
104
Voted
INTERACTIONS
2010
97views more  INTERACTIONS 2010»
14 years 10 months ago
Design challenge based learning (DCBL) and sustainable pedagogical practice
s on Human Factors in Computing Systems. CHI ‘07. New York: ACM, 2007. university environment at scale, with structure, and with rigor. The notion of studio culture and learning ...
Eli Blevis
UM
2007
Springer
15 years 5 months ago
Inducing User Affect Recognition Models for Task-Oriented Environments
Accurately recognizing users’ affective states could contribute to more productive and enjoyable interactions, particularly for task-oriented learning environments. In addition t...
Sunyoung Lee, Scott W. McQuiggan, James C. Lester