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IJNS
2007
133views more  IJNS 2007»
14 years 9 months ago
Online Learning of Objects in a Biologically Motivated Visual Architecture
We present a biologically motivated architecture for object recognition that is capable of online learning of several objects based on interaction with a human teacher. The system...
Heiko Wersing, Stephan Kirstein, Michael Gött...
ITS
2000
Springer
116views Multimedia» more  ITS 2000»
15 years 1 months ago
An Adaptive, Collaborative Environment to Develop Good Habits in Programming
In this paper we discuss how computer supported collaborative learning (CSCL) can be deployed to develop new skills and habits in students at university level. These considerations...
Aurora Vizcaíno, Juan Contreras-Castillo, J...
ACMIDC
2009
15 years 1 months ago
Jots: reflective learning in scratch
This paper presents early work on the "Jots" system, integrated with the Scratch programming environment, which aims to help learners reflect on their learning processes...
Eric Rosenbaum
CHI
2000
ACM
15 years 2 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
CE
2007
102views more  CE 2007»
14 years 9 months ago
Environmental design for a structured network learning society
Social interactions profoundly impact the learning processes of learners in traditional societies. The rapid rise of the Internet using population has been the establishment of nu...
Ben Chang, Nien-Heng Cheng, Yi-Chan Deng, Tak-Wai ...