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ICML
2008
IEEE
15 years 10 months ago
An object-oriented representation for efficient reinforcement learning
Rich representations in reinforcement learning have been studied for the purpose of enabling generalization and making learning feasible in large state spaces. We introduce Object...
Carlos Diuk, Andre Cohen, Michael L. Littman
IDA
2011
Springer
14 years 4 months ago
Ubiquitous Knowledge Discovery
Ubiquitous Knowledge Discovery is a new research area at the intersection of machine learning and data mining with mobile and distributed systems. In this paper the main character...
João Gama, Michael May
MHCI
2005
Springer
15 years 3 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
INTERACT
2007
14 years 11 months ago
Designing Multi-device User Interfaces: How to Adapt to the Changing Device
Nowadays, everyday life is becoming a multi-platform environment where people are surrounded by different types of devices through which they can connect to networks in different w...
Fabio Paternò
ACL
2008
14 years 11 months ago
Learning Effective Multimodal Dialogue Strategies from Wizard-of-Oz Data: Bootstrapping and Evaluation
We address two problems in the field of automatic optimization of dialogue strategies: learning effective dialogue strategies when no initial data or system exists, and evaluating...
Verena Rieser, Oliver Lemon