Agents (hardware or software) that act autonomously in an environment have to be able to integrate three basic behaviors: planning, execution, and learning. This integration is man...
Recently, many efforts have been devoted to the implementation of web based learning tools, that have found widespread diffusion in high schools, graduate and undergraduate univer...
Francesco Giannino, Mario Rosario Guarracino, Vale...
Using a networked infrastructure of easily available sensors and context-processing components, we are developing applications for the support of workplace interactions. Notions o...
Eligibility traces have been shown to speed reinforcement learning, to make it more robust to hidden states, and to provide a link between Monte Carlo and temporal-difference meth...
Doina Precup, Richard S. Sutton, Satinder P. Singh
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...