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IJVR
2008
111views more  IJVR 2008»
15 years 2 months ago
Improve a Game Board based on Cultural Algorithms
Evolutionary computation is a generic term used to make reference to the solution of computational problems planned and implemented based on models of an evolutionary process. Most...
Alberto Ochoa, Alejandro Padilla, Saúl Gonz...
IVC
2008
83views more  IVC 2008»
15 years 1 months ago
A minimum description length objective function for groupwise non-rigid image registration
Groupwise non-rigid registration aims to find a dense correspondence across a set of images, so that analogous structures in the images are aligned. For purely automatic inter-sub...
Stephen Marsland, Carole J. Twining, Christopher J...
IJON
2006
146views more  IJON 2006»
15 years 1 months ago
Feature selection and classification using flexible neural tree
The purpose of this research is to develop effective machine learning or data mining techniques based on flexible neural tree FNT. Based on the pre-defined instruction/operator se...
Yuehui Chen, Ajith Abraham, Bo Yang
ITSSA
2006
109views more  ITSSA 2006»
15 years 1 months ago
Gene Expression Analysis in Multi-Agent Environment
Abstract. This paper presents a multi-agent approach to gene expression analysis and illustrates the working steps using real dataset produced from a microarray experiment. The ana...
H. C. Lam, M. Vazquez, B. Juneja, Scott C. Fahrenk...
JMLR
2008
148views more  JMLR 2008»
15 years 1 months ago
Linear-Time Computation of Similarity Measures for Sequential Data
Efficient and expressive comparison of sequences is an essential procedure for learning with sequential data. In this article we propose a generic framework for computation of sim...
Konrad Rieck, Pavel Laskov