The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
We present a Simplex-type algorithm, that is, an algorithm that moves from one extreme point of the infinite-dimensional feasible region to another not necessarily adjacent extrem...
Decision tree induction techniques attempt to find small trees that fit a training set of data. This preference for smaller trees, which provides a learning bias, is often justifie...
Christian Bessiere, Emmanuel Hebrard, Barry O'Sull...
Back-in-time debuggers are extremely useful tools for identifying the causes of bugs. Unfortunately the "omniscient" approaches that try to remember all previous states a...
Developing an optimizing compiler for a newly proposed architecture is extremely difficult when there is only a simulator of the machine available. Designing such a compiler requ...
John Cavazos, Christophe Dubach, Felix V. Agakov, ...