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NETGAMES
2004
ACM
15 years 8 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
203
Voted
EUROPAR
2001
Springer
15 years 7 months ago
Load Redundancy Elimination on Executable Code
Optimizations performed at link time or directly applied to nal program executables have received increased attention in recent years. This paper discuss the discovery and elimina...
Manel Fernández, Roger Espasa, Saumya K. De...
ECOOP
1999
Springer
15 years 6 months ago
Internal Iteration Externalized
Although it is acknowledged that internal iterators are easier and safer to use than conventional external iterators, it is commonly assumed that they are not applicable in languag...
Thomas Kühne
107
Voted
ISCA
1998
IEEE
137views Hardware» more  ISCA 1998»
15 years 6 months ago
Accurate Indirect Branch Prediction
Indirect branch prediction is likely to become increasingly important in the future because indirect branches occur more frequently in object-oriented programs. With misprediction ...
Karel Driesen, Urs Hölzle
ISCA
1998
IEEE
124views Hardware» more  ISCA 1998»
15 years 6 months ago
Threaded Multiple Path Execution
This paper presents Threaded Multi-Path Execution (TME), which exploits existing hardware on a Simultaneous Multithreading (SMT) processor to speculatively execute multiple paths ...
Steven Wallace, Brad Calder, Dean M. Tullsen