We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
Rearchitecturing large software systems becomes more and more complex after years of development and a growing size of the code base. Nonetheless, a constant adaptation of software...
Abstract--Chip-MultiProcessor (CMP) architectures are becoming more and more popular as an alternative to the traditional processors that only extract instruction-level parallelism...
The bounding box representation employed by many popular object detection models [3, 6] implicitly assumes all pixels inside the box belong to the object. This assumption makes th...
We present a new paradigm for tracking objects in video in the presence of other similar objects. This branch-andtrack paradigm is also useful in the absence of motion, for the di...