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124
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GRAPHICSINTERFACE
2009
14 years 10 months ago
Fast visualization of complex 3D models using displacement mapping
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
The-Kiet Lu, Kok-Lim Low, Jianmin Zheng
157
Voted
ICEIS
2009
IEEE
14 years 10 months ago
Pattern-Based Refactoring of Legacy Software Systems
Rearchitecturing large software systems becomes more and more complex after years of development and a growing size of the code base. Nonetheless, a constant adaptation of software...
Sascha Hunold, Björn Krellner, Thomas Rauber,...
106
Voted
IEEEPACT
2009
IEEE
14 years 10 months ago
ITCA: Inter-task Conflict-Aware CPU Accounting for CMPs
Abstract--Chip-MultiProcessor (CMP) architectures are becoming more and more popular as an alternative to the traditional processors that only extract instruction-level parallelism...
Carlos Luque, Miquel Moretó, Francisco J. C...
133
Voted
CVPR
2011
IEEE
14 years 9 months ago
A Segmentation-aware Object Detection Model with Occlusion Handling
The bounding box representation employed by many popular object detection models [3, 6] implicitly assumes all pixels inside the box belong to the object. This assumption makes th...
Tianshi Gao, Benjamin Packer, Daphne Koller
118
Voted
CVPR
2011
IEEE
14 years 9 months ago
Branch and Track
We present a new paradigm for tracking objects in video in the presence of other similar objects. This branch-andtrack paradigm is also useful in the absence of motion, for the di...
Steve Gu, Carlo Tomasi