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121
Voted
ECCV
2000
Springer
16 years 5 months ago
Significantly Different Textures: A Computational Model of Pre-attentive Texture Segmentation
Abstract. Recent human vision research [1] suggests modelling preattentive texture segmentation by taking a set of feature samples from a local region on each side of a hypothesize...
Ruth Rosenholz
ICPR
2006
IEEE
16 years 4 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
DAC
2007
ACM
16 years 4 months ago
Gate Sizing For Cell Library-Based Designs
With increasing time-to-market pressure and shortening semiconductor product cycles, more and more chips are being designed with library-based methodologies. In spite of this shif...
Shiyan Hu, Mahesh Ketkar, Jiang Hu
119
Voted
DAC
1999
ACM
16 years 4 months ago
Hypergraph Partitioning with Fixed Vertices
We empirically assess the implications of fixed terminals for hypergraph partitioning heuristics. Our experimental testbed incorporates a leading-edge multilevel hypergraph partit...
Andrew E. Caldwell, Andrew B. Kahng, Igor L. Marko...
134
Voted
WWW
2008
ACM
16 years 4 months ago
Statistical properties of community structure in large social and information networks
A large body of work has been devoted to identifying community structure in networks. A community is often though of as a set of nodes that has more connections between its member...
Jure Leskovec, Kevin J. Lang, Anirban Dasgupta, Mi...