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IROS
2006
IEEE
187views Robotics» more  IROS 2006»
15 years 5 months ago
Fast and Stable Learning of Quasi-Passive Dynamic Walking by an Unstable Biped Robot based on Off-Policy Natural Actor-Critic
— Recently, many researchers on humanoid robotics are interested in Quasi-Passive-Dynamic Walking (Quasi-PDW) which is similar to human walking. It is desirable that control para...
Tsuyoshi Ueno, Yutaka Nakamura, Takashi Takuma, To...
ISDA
2010
IEEE
14 years 9 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
ICDAR
2005
IEEE
15 years 5 months ago
Handwriting Matching and Its Application to Handwriting Synthesis
Since it is extremely expensive to collect a large volume of handwriting samples, synthesized data are often used to enlarge the training set. We argue that, in order to generate ...
Yefeng Zheng, David S. Doermann
ESANN
2008
15 years 1 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
ISNN
2010
Springer
14 years 10 months ago
Particle Swarm Optimization Based Learning Method for Process Neural Networks
Abstract. This paper proposes a new learning method for process neural networks (PNNs) based on the Gaussian mixture functions and particle swarm optimization (PSO), called PSO-LM....
Kun Liu, Ying Tan, Xingui He