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» Level of Autonomy for Virtual Human Agents
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HCI
2007
14 years 11 months ago
Understanding RUTH: Creating Believable Behaviors for a Virtual Human Under Uncertainty
In pursuing the ultimate goal of enabling intelligent conversation with a virtual human, two key challenges are selecting nonverbal behaviors to implement and realizing those behav...
Insuk Oh, Matthew Stone
AAAI
2004
14 years 11 months ago
Branching Storylines in Virtual Reality Environments for Leadership Development
Simulation-based training is increasingly being used within the military to practice and develop the skills of successful soldiers. For the skills associated with successful milit...
Andrew Gordon, Michael van Lent, Martin Van Velsen...
ATAL
2008
Springer
14 years 11 months ago
The intensity of perceived emotions in 3D virtual humans
Synthetically generated 3D humans often fail to express a full range of emotions or present different levels of the same type of emotion. Transcending the facial expression, what ...
Ahmad S. Shaarani, Daniela M. Romano
ATAL
2008
Springer
14 years 11 months ago
Politeness and alignment in dialogues with a virtual guide
Language alignment is something that happens automatically in dialogues between human speakers. The ability to align is expected to increase the believability of virtual dialogue ...
Markus de Jong, Mariët Theune, Dennis Hofs
ESAW
2004
Springer
15 years 2 months ago
Motivation-Based Selection of Negotiation Opponents
Abstract. If we are to enable agents to handle increasingly greater levels of complexity, it is necessary to equip them with mechanisms that support greater degrees of autonomy. Th...
Stephen J. Munroe, Michael Luck