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DSVIS
2006
Springer
15 years 1 months ago
Toward Quality-Driven Development of 3D Computer Games
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
T. C. Nicholas Graham, Will Roberts
AIIDE
2009
14 years 10 months ago
Evaluating the Authorial Leverage of Drama Management
A drama manager (DM) monitors an interactive experience, such as a computer game, and intervenes to shape the global experience so that it satisfies the author's expressive g...
Sherol Chen, Mark J. Nelson, Michael Mateas
EWSA
2004
Springer
15 years 2 months ago
Distilling Scenarios from Patterns for Software Architecture Evaluation - A Position Paper
Software architecture (SA) evaluation is a quality assurance technique that is increasingly attracting significant research and commercial interests. A number of SA evaluation meth...
Liming Zhu, Muhammad Ali Babar, D. Ross Jeffery
WICSA
2008
14 years 11 months ago
Analysis of Architecture Pattern Usage in Legacy System Architecture Documentation
Architecture patterns are an important tool in architectural design. However, while many architecture patterns have been identified, there is little in-depth understanding of thei...
Neil B. Harrison, Paris Avgeriou
WICSA
2004
14 years 10 months ago
Mining Patterns to Support Software Architecture Evaluation
In this paper, we present an approach to improve the software architecture evaluation process by systematically extracting and appropriately documenting architecturally significan...
Liming Zhu, Muhammad Ali Babar, D. Ross Jeffery