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AIIDE
2008
15 years 3 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
FAST
2008
15 years 3 months ago
Avoiding the Disk Bottleneck in the Data Domain Deduplication File System
Disk-based deduplication storage has emerged as the new-generation storage system for enterprise data protection to replace tape libraries. Deduplication removes redundant data se...
Benjamin Zhu, Kai Li, R. Hugo Patterson
LISA
2007
15 years 3 months ago
Stork: Package Management for Distributed VM Environments
In virtual machine environments each application is often run in its own virtual machine (VM), isolating it from other applications running on the same physical machine. Contentio...
Justin Cappos, Scott M. Baker, Jeremy Plichta, Duy...
LISA
2008
15 years 3 months ago
Fast Packet Classification for Snort by Native Compilation of Rules
Signature matching, which includes packet classification and content matching, is the most expensive operation of a signature-based network intrusion detection system (NIDS). In t...
Alok Tongaonkar, Sreenaath Vasudevan, R. Sekar
NSDI
2008
15 years 3 months ago
Swift: A Fast Dynamic Packet Filter
This paper presents Swift, a packet filter for high performance packet capture on commercial off-the-shelf hardware. The key features of Swift include (1) extremely low filter upd...
Zhenyu Wu, Mengjun Xie, Haining Wang