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CSCW
2008
ACM
14 years 11 months ago
Situated practices of looking: visual practice in an online world
Graphical virtual worlds are increasingly significant sites of collaborative interaction. Many argue that the simulation of the everyday environment makes them particularly effect...
Lilly Irani, Gillian R. Hayes, Paul Dourish
98
Voted
CSCW
2008
ACM
14 years 11 months ago
Game design principles in everyday fitness applications
The global obesity epidemic has prompted our community to explore the potential for technology to play a stronger role in promoting healthier lifestyles. Although there are severa...
Taj Campbell, Brian Ngo, James Fogarty
SIGCSE
2008
ACM
161views Education» more  SIGCSE 2008»
14 years 9 months ago
Improving retention and graduate recruitment through immersive research experiences for undergraduates
Research experiences for undergraduates are considered an effective means for increasing student retention and encouraging undergraduate students to continue on to graduate school...
Teresa A. Dahlberg, Tiffany Barnes, Audrey Rorrer,...
DIS
2010
Springer
14 years 8 months ago
ESTATE: Strategy for Exploring Labeled Spatial Datasets Using Association Analysis
Abstract. We propose an association analysis-based strategy for exploration of multi-attribute spatial datasets possessing naturally arising classification. Proposed strategy, EST...
Tomasz F. Stepinski, Josue Salazar, Wei Ding 0003,...
70
Voted
GI
2009
Springer
14 years 7 months ago
Visual Twittering Using Mobile Phones in Pervasive Environments
Abstract: Research in the field of academic teaching and life focuses on the integration of recent technologies. Additionally, new trends within the current usage of e.g. the Inter...
Michael Wittke, Sven Tomforde, Yaser Chaaban, J&uu...