City environments often lack textured areas, contain
repetitive structures, strong lighting changes and therefore
are very difficult for standard 3D modeling pipelines.
We prese...
This paper extends the traditional binocular stereo problem into the spacetime domain, in which a pair of video streams is matched simultaneously instead of matching pairs of imag...
In this paper, we propose a face reconstruction technique that produces models that not only look good when texture mapped, but are also metrically accurate. Our method is designe...
We present a new method to robustly and efficiently analyze foreground when we detect background for a fixed camera view by using mixture of Gaussians models and multiple cues. Th...
Many objects have smooth surfaces of a fairly uniform color, thereby exhibiting shading patterns that reveal information about its shape, an important clue to the nature of the ob...
Peter Nillius, Josephine Sullivan, Antonis A. Argy...