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IPPS
2009
IEEE
15 years 4 months ago
Elastic scaling of data parallel operators in stream processing
We describe an approach to elastically scale the performance of a data analytics operator that is part of a streaming application. Our techniques focus on dynamically adjusting th...
Scott Schneider, Henrique Andrade, Bugra Gedik, Al...
SIBGRAPI
2005
IEEE
15 years 3 months ago
Component-Based Adaptive Sampling
High-fidelity renderings of virtual environments is a notoriously computationally expensive task. One commonly used method to alleviate the costs is to adaptively sample the rend...
Kurt Debattista, Alan Chalmers
SIGGRAPH
1996
ACM
15 years 1 months ago
Modeling and Rendering of Metallic Patinas
An important component that has been missing from image synthesis is the effect of weathering. In this paper, we present an approach for the modeling and rendering of one type of ...
Julie Dorsey, Pat Hanrahan
SIGGRAPH
1997
ACM
15 years 1 months ago
InfiniteReality: a real-time graphics system
The InfiniteRealityTM graphics system is the first general-purpose workstation system specifically designed to deliver 60Hz steady frame rate high-quality rendering of complex sce...
John S. Montrym, Daniel R. Baum, David L. Dignam, ...
TOG
2010
134views more  TOG 2010»
14 years 4 months ago
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori ...