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CVPR
2012
IEEE
13 years 7 days ago
Compressive depth map acquisition using a single photon-counting detector: Parametric signal processing meets sparsity
Active range acquisition systems such as light detection and ranging (LIDAR) and time-of-flight (TOF) cameras achieve high depth resolution but suffer from poor spatial resolutio...
Andrea Colaco, Ahmed Kirmani, Gregory A. Howland, ...
NPAR
2006
ACM
15 years 3 months ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen
SIGGRAPH
2003
ACM
15 years 3 months ago
Interactive rendering of translucent deformable objects
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
SIGGRAPH
2010
ACM
15 years 2 months ago
A multi-layered display with water drops
We present a multi-layered display that uses water drops as voxels. Water drops refract most incident light, making them excellent wide-angle lenses. Each 2D layer of our display ...
Peter C. Barnum, Srinivasa G. Narasimhan, Takeo Ka...
SIAMNUM
2010
126views more  SIAMNUM 2010»
14 years 4 months ago
Smoothing under Diffeomorphic Constraints with Homeomorphic Splines
In this paper we introduce a new class of diffeomorphic smoothers based on general spline smoothing techniques and on the use of some tools that have been recently developed in th...
Jérémie Bigot, Sébastien Gada...