Sciweavers

1918 search results - page 342 / 384
» Light Fields and Computational Imaging
Sort
View
GRAPHICSINTERFACE
2008
14 years 11 months ago
Geometric displacement on plane and sphere
This paper describes a new algorithm for geometric displacement mapping. Its key idea is that all occluded solutions for an eye ray lie in two-dimensional manifolds perpendicular ...
Elodie Fourquet, William Cowan, Stephen Mann
WSCG
2004
159views more  WSCG 2004»
14 years 11 months ago
A Fast Method for Applying Rigid Transformations to Volume Data
Volume rendering is a widespread method for displaying graphical models in fields such as medical visualization or engineering. The required image information is stored in a volum...
Jan Fischer, Ángel del Río
IJCV
2006
146views more  IJCV 2006»
14 years 9 months ago
An A Contrario Decision Method for Shape Element Recognition
: Shape recognition is the field of computer vision which addresses the problem of finding out whether a query shape lies or not in a shape database, up to a certain invariance. Mo...
Pablo Musé, Frédéric Sur, Fr&...
MM
2010
ACM
324views Multimedia» more  MM 2010»
14 years 7 months ago
3D ancient mosaics
Digital 3D mosaics generation is a current trend of NPR (Non Photorealistic Rendering) field; in this demo we present an interactive system realized in JAVA where the user can sim...
Sebastiano Battiato, Giovanni Puglisi
MICCAI
2003
Springer
15 years 10 months ago
Analysis Tool for Diffusion Tensor MRI
Abstract. Diffusion Tensor Imaging (DTI) is becoming a routine magnetic resonance technique to study white matter properties and alterations of fiber integrity due to pathology. Th...
Pierre Fillard, Guido Gerig