Matching patches between two images, also known as computing nearest-neighbor fields, has been proven a useful technique in various computer vision/graphics algorithms. But this ...
While many methods exist for visualising scalar and vector data, visualisation of tensor data is still troublesome. We present a method for visualising second order tensors in thr...
Andreas Sigfridsson, Tino Ebbers, Einar Heiberg, L...
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
We assess the applicability of several popular learning methods for the problem of recognizing generic visual categories with invariance to pose, lighting, and surrounding clutter...
Recently, light interactions with organic matter have become the object of detailed investigations by image synthesis researchers. Besides allowing these materials to be rendered ...