In this paper, we show that in a multi-camera context, we can effectively handle occlusions in real-time at each frame independently, even when the only available data comes from ...
In order to overcome several limitations of structured light 3D acquisition methods, the colors, intensities, and shapes of the projected patterns are adapted to the scene. Based ...
Thomas P. Koninckx, Pieter Peers, Philip Dutr&eacu...
Interactive rendering is usually made with very simple illumination models. High quality rendering is too slow to be interactive. In this paper, we extend the notion of light vect...
Abstract. Fitting parameterized 3D shape and general reflectance models to 2D image data is challenging due to the high dimensionality of the problem. The proposed method combines ...
This paper proposes a computational system of object categorization based on decomposition and adaptive fusion of visual information. A coupled Conditional Random Field is develop...