One of the most important, still unsolved problems in computer graphics is the generation of predictive imagery, i.e., images that represent perfect renditions of reality. Such pe...
We present a method for sharing visual information in 3D virtual environments, using a projective texture mapping based method. Avatars can share information with other avatars by...
Yannick Francken, Johan Huysmans, Philippe Bekaert
Boosting algorithms build highly accurate prediction mechanisms from a collection of lowaccuracy predictors. To do so, they employ the notion of weak-learnability. The starting po...
This paper discusses our ongoing work on constructing an annotated corpus of children's stories for further studies on the linguistic, computational, and cognitive aspects of...
Acquired data often provides the best knowledge of a material’s bidirectional reflectance distribution function (BRDF). Its integration into most real-time rendering systems re...