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ISMAR
2002
IEEE
15 years 2 months ago
Practical Solutions for Calibration of Optical See-Through Devices
One of the most crucial tasks in a see-through augmented reality (AR) system is to register the virtual objects with the real world through a transparent display. The importance s...
Yakup Genc, Mihran Tuceryan, Nassir Navab
CHI
2005
ACM
15 years 10 months ago
Patterns of media use in an activity-centric collaborative environment
This paper describes a new collaboration technology that is based on the support of lightweight, informally structured, opportunistic activities featuring heterogeneous threads of...
David R. Millen, Michael J. Muller, Werner Geyer, ...
EICS
2010
ACM
15 years 2 months ago
Letras: an architecture and framework for ubiquitous pen-and-paper interaction
Paper remains a prevalent medium in mobile usage contexts due to its inherent flexibility and robustness. Mobile computing solutions begin to provide powerful and convenient func...
Felix Heinrichs, Jürgen Steimle, Daniel Schre...
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ERCIMDL
1998
Springer
174views Education» more  ERCIMDL 1998»
15 years 1 months ago
Intelligent Multimedia Communication
Multimedia communication is a part of everyday life and its appearance in computer applications is increasing in frequency and diversity. Intelligent or knowledge based computer su...
Mark T. Maybury, Oliviero Stock, Wolfgang Wahlster
ISVC
2005
Springer
15 years 3 months ago
Real-Time Video Annotations for Augmented Reality
Augmented reality (AR) provides an intuitive user interface to present information in the context of the real world. A common application is to overlay screen-aligned annotations f...
Edward Rosten, Gerhard Reitmayr, Tom Drummond