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HPCC
2007
Springer
15 years 10 months ago
Concurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU
A wide class of geometry processing and PDE resolution methods needs to solve a linear system, where the non-zero pattern of the matrix is dictated by the connectivity matrix of th...
Luc Buatois, Guillaume Caumon, Bruno Lévy
CORR
2010
Springer
124views Education» more  CORR 2010»
15 years 6 months ago
Integer-Forcing Linear Receivers
Abstract--Linear receivers are often used to reduce the implementation complexity of multiple antenna systems. In a traditional linear receiver architecture, the receive antennas a...
Jiening Zhan, Bobak Nazer, Uri Erez, Michael Gastp...
VLSID
2007
IEEE
100views VLSI» more  VLSID 2007»
16 years 6 months ago
Hardware Efficient Piecewise Linear Branch Predictor
Piecewise linear branch predictor has been demonstrated to have superior prediction accuracy; however, its huge hardware overhead prevents the predictor from being practical in the...
Jiajin Tu, Jian Chen, Lizy K. John
175
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DCC
2003
IEEE
16 years 5 months ago
Linear Programming Optimization for Video Coding under Multiple Constraints
This paper introduces a linear programming (LP) technique that performs ratedistortion based optimization for constrained video coding. Given the assumption of piecewise linear an...
Yegnaswamy Sermadevi, Sheila S. Hemami
MIG
2009
Springer
16 years 25 days ago
Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Ronan Boulic, Daniel Raunhardt