Skinned Mesh Animation (SMA) well approximates a mesh animation with extracted bones and their transformations. However, unlike skeleton, bones in SMA are not organized in hierarc...
Many distributed real-time systems face the challenge of dynamically maximizing system utility and meeting stringent resource constraints in response to fluctuations in system wo...
A novel kernel discriminant transformation (KDT) algorithm based on the concept of canonical differences is presented for automatic face recognition applications. For each individu...
Wen-Sheng Vincent Chu, Ju-Chin Chen, Jenn-Jier Jam...
Mixed Multi-Unit Combinatorial Auctions (MMUCAs) allow agents to bid for bundles of goods to buy, goods to sell, and transformations of goods. In particular, MMUCAs offer a high ...
We present a method to simultaneously estimate 3d body pose and action categories from monocular video sequences. Our approach learns a lowdimensional embedding of the pose manifol...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...