Much of the research on video-based human motion capture assumes the body shape is known a priori and is represented coarsely (e.g. using cylinders or superquadrics to model limbs...
Alexandru O. Balan, Leonid Sigal, Michael J. Black...
— This paper presents a vision-based approach to SLAM in large-scale environments with minimal sensing and computational requirements. The approach is based on a graphical repres...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...
Abstract-- Wireless networks are at risk of security attacks since transmissions can be intercepted by anyone within the transmission range. Therefore participating entities should...
Tracking is a necessity for interactive virtual environments. Marker-based tracking solutions involve the placement of fiducials in a rigid configuration on the object(s) to be ...
In this paper, we introduce a tuned eigenspace technique so as to classify human motion. The method presented here overcomes those problems related to articulated motion and dress...