Abstract. An important task in object recognition is to enable algorithms to categorize objects under arbitrary poses in a cluttered 3D world. A recent paper by Savarese & Fei-...
We propose a novel and robust model to represent and learn generic 3D object categories. We aim to solve the problem of true 3D object categorization for handling arbitrary rotati...
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
We formulate the problem of computing the widest empty corridor with at most ` links and right-angle turns for a set of n points. It is a generalization of the widest empty corrid...
We present our system for the capturing and analysis of 3D facial motion. A high speed camera is used as capture unit in combination with two surface mirrors. The mirrors provide ...