Animations of two avatars tangled with each other often appear in battle or fighting scenes in movies or games. However, creating such scenes is difficult due to the limitations...
In this paper, we propose a method for simultaneous human full-body pose tracking and activity recognition from time-of-flight (ToF) camera images. Simple and sparse depth cues ar...
Loren Arthur Schwarz, Diana Mateus, Victor Castane...
This paper addresses the problem of recovering structure and motion from silhouettes. Silhouettes are projections of contour generators which are viewpoint dependent, and hence do...
In this paper, we propose an algorithm for sustained tracking of humans, where we combine frame-to-frame articulated motion estimation with a per-frame body detection algorithm. T...
Abstract. We present a novel single image deblurring method to estimate spatially non-uniform blur that results from camera shake. We use existing spatially invariant deconvolution...