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» Linking Pose and Motion
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99
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PG
2007
IEEE
15 years 7 months ago
Wrestle Alone : Creating Tangled Motions of Multiple Avatars from Individually Captured Motions
Animations of two avatars tangled with each other often appear in battle or fighting scenes in movies or games. However, creating such scenes is difficult due to the limitations...
Edmond S. L. Ho, Taku Komura
125
Voted
BMVC
2010
14 years 10 months ago
Manifold Learning for ToF-based Human Body Tracking and Activity Recognition
In this paper, we propose a method for simultaneous human full-body pose tracking and activity recognition from time-of-flight (ToF) camera images. Simple and sparse depth cues ar...
Loren Arthur Schwarz, Diana Mateus, Victor Castane...
ICCV
2001
IEEE
16 years 2 months ago
Structure and Motion from Silhouettes
This paper addresses the problem of recovering structure and motion from silhouettes. Silhouettes are projections of contour generators which are viewpoint dependent, and hence do...
Kwan-Yee Kenneth Wong, Roberto Cipolla
121
Voted
FGR
2008
IEEE
260views Biometrics» more  FGR 2008»
15 years 7 months ago
On the sustained tracking of human motion
In this paper, we propose an algorithm for sustained tracking of humans, where we combine frame-to-frame articulated motion estimation with a per-frame body detection algorithm. T...
Yaser Sheikh, Ankur Datta, Takeo Kanade
111
Voted
ECCV
2010
Springer
15 years 6 months ago
Single Image Deblurring Using Motion Density Functions
Abstract. We present a novel single image deblurring method to estimate spatially non-uniform blur that results from camera shake. We use existing spatially invariant deconvolution...