Due to the subjective nature of human perception, classification of the emotion of music is a challenging problem. Simply assigning an emotion class to a song segment in a determi...
Multiple surface searching with only image intensity information is a difficult job in the presence of high noise and weak edges. We present in this paper a novel method for global...
—In this paper, we introduce a feature-preserving denoising algorithm. It is built on the premise that the underlying surface of a noisy mesh is piecewise smooth, and a sharp fea...
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
We study in this paper two competing AIMD flows that share a common bottleneck link. When congestion occurs, one (or both) flows will suffer a loss that will cause its throughput ...
Eitan Altman, Rachid El Azouzi, David Ros, Bruno T...