Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
This paper proposes a decentralized adaptive soft frequency reuse scheme for the uplink of a 4G long-term evolution (LTE) system. While universal frequencies reuse (UFR) is being ...
— Multicast is an efficient means of transmitting the same content to multiple receivers while minimizing network resource usage. Applications that can benefit from multicast s...
Hyungsuk Won, Han Cai, Do Young Eun, Katherine Guo...
We consider data dissemination in a peer-to-peer network, where each user wishes to obtain some subset of the available information objects. In most of the modern algorithms for su...
The increase of IEEE 802.11’s bandwidth led to a deployment of many multimedia applications over wireless networks. Nevertheless, these applications impose stringent constraints...