We present a general scheme for virtualizing main memory errorcorrection mechanisms, which map redundant information needed to correct errors into the memory namespace itself. We ...
A large number of user requests execute (often concurrently) within a server system. A single request may exhibit fluctuating hardware characteristics (such as instruction comple...
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
A proper understanding of communication patterns of parallel applications is important to optimize application performance and design better communication subsystems. Communicatio...
GEGICK, MICHAEL CHARLES. Predicting Attack-prone Components with Source Code Static Analyzers. (Under the direction of Laurie Williams). No single vulnerability detection techniqu...