Computing high quality 3D models from multi-view stereo reconstruction is an active topic as can be seen in a recent review [15]. Most approaches make the strong assumption that th...
In this paper we describe a framework for generating 3D paper-cutting effects on mesh models. The framework involves the construction of model defined paper-cutting patterns, extr...
A completely automatic face recognition system is presented. The method works on color face images and localizes the face region from them initially. It then determines and select...
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using deformable 3D models. For each frame, the proposed adaptation is sp...
We have developed a novel human face tracking system that operates in real time at the video frame rate without a need for any special hardware. Our approach is based on the use o...