Sciweavers

239 search results - page 22 / 48
» Local Physical Models for Interactive Character Animation
Sort
View
TOG
2008
106views more  TOG 2008»
14 years 11 months ago
Real-time control of physically based simulations using gentle forces
Recent advances have brought real-time physically based simulation within reach, but simulations are still difficult to control in real time. We present interactive simulations of...
Jernej Barbic, Jovan Popovic
AAI
2000
122views more  AAI 2000»
14 years 11 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
WADT
2004
Springer
15 years 5 months ago
Modelling Mobility with Petri Hypernets
Petri hypernets, a novel framework for modeling mobile agents based on nets-within-nets paradigm is presented. Hypernets employ a local and finitary character of interactions betw...
Marek A. Bednarczyk, Luca Bernardinello, Wieslaw P...
PG
2003
IEEE
15 years 5 months ago
Interactive Global and Local Deformations for Virtual Clay
Making virtual modeling as easy and intuitive as realclay manipulation is still an unsolved problem. This paper takes a step in this direction: in addition to offering standard fe...
Guillaume Dewaele, Marie-Paule Cani
ICALT
2005
IEEE
15 years 5 months ago
Force Feedback Slider (FFS): Interactive Device for Learning System Dynamics
Physics education often relies on visualization of theoretical laws. While Java animations are widespread, they mostly lack user interaction. We propose a haptic device inviting u...
Adjan Kretz, Remo Huber, Morten Fjeld