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» Local Physical Models for Interactive Character Animation
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CHI
2004
ACM
15 years 2 months ago
Topobo: a constructive assembly system with kinetic memory
We introduce Topobo, a 3D constructive assembly system embedded with kinetic memory, the ability to record and playback physical motion. Unique among modeling systems is Topoboʼs...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii
ECAI
2004
Springer
15 years 2 months ago
Avatars That Learn How to Behave
It is possible to model avatars that learn to simulate object manipulations and other complex actions. A number of applications may benefit from this technique including safety, e...
Adam Szarowicz, Paolo Remagnino
ICDAR
2009
IEEE
14 years 7 months ago
HMM-Based Online Recognition of Handwritten Chemical Symbols
In this paper, we present an online handwritten recognition method for Chemical Symbols, a widely used symbol in education and academic interactions. This method is based on Hidde...
Yang Zhang, Guangshun Shi, Jufeng Yang
SMA
2005
ACM
239views Solid Modeling» more  SMA 2005»
15 years 3 months ago
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
In contrast to machined mechanical parts, the 3D shapes encountered in biomedical or styling applications contain many tubular parts, protrusions, engravings, embossings, folds, a...
Ignacio Llamas, Alexander Powell, Jarek Rossignac,...
SIGGRAPH
1996
ACM
15 years 1 months ago
Simulating Facial Surgery Using Finite Element Models
This paper describes a prototype system for surgical planning and prediction of human facial shape after craniofacial and maxillofacial surgery for patients with facial deformitie...
Rolf M. Koch, Markus H. Gross, Friedrich R. Carls,...