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» Local Physical Models for Interactive Character Animation
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VISUALIZATION
2005
IEEE
15 years 3 months ago
Dataset Traversal with Motion-Controlled Transfer Functions
In this paper, we describe a methodology and implementation for interactive dataset traversal using motion-controlled transfer functions. Dataset traversal here refers to the proc...
Carlos D. Correa, Deborah Silver
ECAI
2010
Springer
14 years 9 months ago
Variable Level-Of-Detail Motion Planning in Environments with Poorly Predictable Bodies
Motion planning in dynamic environments consists of the generation of a collision-free trajectory from an initial to a goal state. When the environment contains uncertainty, preven...
Stefan Zickler, Manuela M. Veloso
EGITALY
2006
14 years 10 months ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
COMSWARE
2007
IEEE
15 years 3 months ago
OASiS: A Programming Framework for Service-Oriented Sensor Networks
Abstract— Wireless sensor networks consist of small, inexpensive devices which interact with the environment, communicate with each other, and perform distributed computations in...
Manish Kushwaha, Isaac Amundson, Xenofon D. Koutso...
TMC
2012
12 years 12 months ago
Protecting Location Privacy in Sensor Networks against a Global Eavesdropper
— While many protocols for sensor network security provide confidentiality for the content of messages, contextual information usually remains exposed. Such information can be c...
Kiran Mehta, Donggang Liu, Matthew Wright