We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
This paper deals with the design of improved construction heuristics and iterated local search for the Routing and Wavelength Assignment problem (RWA). Given a physical network and...
Kerstin Bauer, Thomas Fischer, Sven Oliver Krumke,...
One of the important components of a local search strategy for satisfiability testing is the variable selection heuristic, which determines the next variable to be flipped. In a...
Users increasingly rely on their mobile devices to search local entities, typically businesses, while on the go. Even though recent work has recognized that the ranking signals in...