We consider the problem of designing error correcting codes (ECC), a hard combinatorial optimization problem of relevance in the field of telecommunications. This problem is firs...
Jhon Edgar Amaya, Carlos Cotta, Antonio J. Fern&aa...
We consider linear-quadratic-Gaussian (LQG) games with a major player and a large number of minor players. The major player has a significant influence on others. The minor playe...
Classical methods for solving numerical CSPs are based on a branch and prune algorithm, a dichotomic enumeration process interleaved with a consistency filtering algorithm. In man...
In standard neuro-evolution, a population of networks is evolved in a task, and the network that best solves the task is found. This network is then fixed and used to solve future...
Adrian K. Agogino, Kenneth O. Stanley, Risto Miikk...
Sliding window classifiers are among the most successful and widely applied techniques for object localization. However, training is typically done in a way that is not specific to...