We study the mathematical and numerical aspects of the estimation of the 3-D shape of a Lambertian scene seen under diffuse illumination. This problem is known as “shape from amb...
Abstract. Photo-realistic rendering algorithms such as Monte Carlo ray tracing sample individual paths to compute images. Noise and aliasing artefacts are usually reduced by supers...
Photon tracing and density estimation are well established techniques in global illumination computation and rendering of high-quality animation sequences. Using traditional densi...
Markus Weber, Marco Milch, Karol Myszkowski, Kiril...
This paper presents a component based deformable
model for generalized face alignment, in which a novel bistage
statistical framework is proposed to account for both
local and g...
We present a new dense multi-view registration technique for wide-baseline video/images that integrates a parametric optical flowbased approach with a sparse set of feature corres...
Gulcin Caner, A. Murat Tekalp, Gaurav Sharma, Wend...