Sciweavers

84 search results - page 4 / 17
» Local and Global Illumination in the Volume Rendering Integr...
Sort
View
71
Voted
TVCG
2011
126views more  TVCG 2011»
14 years 4 months ago
A Comparison of Gradient Estimation Methods for Volume Rendering on Unstructured Meshes
—This paper presents a study of gradient estimation methods for rendering unstructured-mesh volume data. Gradient estimation is necessary for rendering shaded isosurfaces and spe...
Carlos D. Correa, Robert Hero, Kwan-Liu Ma
CGF
2008
129views more  CGF 2008»
14 years 9 months ago
Caustic Forecasting: Unbiased Estimation of Caustic Lighting for Global Illumination
We present an unbiased method for generating caustic lighting using importance sampled Path Tracing with Caustic Forecasting. Our technique is part of a straightforward rendering ...
B. C. Budge, John C. Anderson, Kenneth I. Joy
ISPA
2004
Springer
15 years 2 months ago
Parallel Volume Rendering with Early Ray Termination for Visualizing Large-Scale Datasets
Abstract. This paper presents an efficient parallel algorithm for volume rendering of large-scale datasets. Our algorithm focuses on an optimization technique, namely early ray te...
Manabu Matsui, Fumihiko Ino, Kenichi Hagihara
MICCAI
2004
Springer
15 years 10 months ago
Enhancing Fourier Volume Rendering Using Contour Extraction
Fourier Volume Rendering (FVR) has received considerable attention in volume visualization during the last decade due its O(N2 logN) rendering time complexity, where O(N3 ) is the ...
Zoltán Nagy, Marcin Novotni, Reinhard Klein
RT
2005
Springer
15 years 3 months ago
Importance Resampling for Global Illumination
This paper develops importance resampling into a variance reduction technique for Monte Carlo integration. Importance resampling is a sample generation technique that can be used ...
Justin Talbot, David Cline, Parris K. Egbert