Current methods that interactively render reasonably complex CSG objects are image based and are severely bandwidth limited. This paper presents a new approach to raytracing CSG o...
Fabiano Romeiro, Luiz Velho, Luiz Henrique de Figu...
This paper describes a framework for achieving node-level fault tolerance (NLFT) in distributed realtime systems. The objective of NLFT is to mask errors at the node level in orde...
We present a solution for optimal triangulation in three views. The solution is guaranteed to find the optimal solution because it computes all the stationary points of the (maxi...
— In [5], a version of Relative Map Filter (RMF) is proposed to solve the simultaneous localization and map building (SLAM) problem. In the RMF, the map states contain only quant...
— It is well-known that the Kalman filter for simultaneous localization and mapping (SLAM) converges to a fully correlated map in the limit of infinite time and data [1]. Howev...