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DIMACS
1996
15 years 1 months ago
Easier Ways to Win Logical Games
in Structure'95. 14] R. Fagin. Easier ways to win logical games. In Proc. DIMACS Workshop on Descriptive Complexity and Finite Models, AMS 1997. 15] R. Fagin, L. Stockmeyer, M...
Ronald Fagin
BMCBI
2002
129views more  BMCBI 2002»
14 years 11 months ago
SeqHound: biological sequence and structure database as a platform for bioinformatics research
Background: SeqHound has been developed as an integrated biological sequence, taxonomy, annotation and 3-D structure database system. It provides a high-performance server platfor...
Katerina Michalickova, Gary D. Bader, Michel Dumon...
CVPR
2006
IEEE
16 years 1 months ago
SVM-KNN: Discriminative Nearest Neighbor Classification for Visual Category Recognition
We consider visual category recognition in the framework of measuring similarities, or equivalently perceptual distances, to prototype examples of categories. This approach is qui...
Alexander C. Berg, Hao Zhang 0003, Jitendra Malik,...
KDD
2006
ACM
213views Data Mining» more  KDD 2006»
16 years 5 days ago
Learning sparse metrics via linear programming
Calculation of object similarity, for example through a distance function, is a common part of data mining and machine learning algorithms. This calculation is crucial for efficie...
Glenn Fung, Rómer Rosales
VLDB
2003
ACM
147views Database» more  VLDB 2003»
16 years 9 hour ago
RE-tree: an efficient index structure for regular expressions
Due to their expressive power, Regular Expressions (REs) are quickly becoming an integral part of language specifications for several important application scenarios. Many of thes...
Chee Yong Chan, Minos N. Garofalakis, Rajeev Rasto...