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DIGRA
2005
Springer
15 years 5 months ago
Narrative Structure in Trans-Reality Role-Playing Games: Integrating Story Construction from Live Action, Table Top and Computer
Trans-reality role-playing games are conceived of as a form of role-playing game evolving from and integrating established table-top, live-action and computer-based role-playing f...
Craig A. Lindley, Mirjam Eladhari
ACL
1990
15 years 1 months ago
Computational Structure of Generative Phonology and its Relation to Language Comprehension
We analyse the computational complexity of phonological models as they have developed over the past twenty years. The major results ate that generation and recognition are undecid...
Eric Sven Ristad
IIE
2006
82views more  IIE 2006»
14 years 12 months ago
Structure, Scoring and Purpose of Computing Competitions
We identify aspects of computing competition formats as they relate to the purpose of these competitions, both stated and tacit. We consider the major international competitions
Gordon V. Cormack, Ian Munro, Troy Vasiga, Graeme ...
IANDC
2006
81views more  IANDC 2006»
14 years 12 months ago
True-concurrency probabilistic models: Branching cells and distributed probabilities for event structures
This paper is devoted to probabilistic models for concurrent systems under their true-concurrency semantics. Here we address probabilistic event structures. We consider a new clas...
Samy Abbes, Albert Benveniste
COMPGEOM
2007
ACM
15 years 3 months ago
Computing the exact arrangement of circles on a sphere, with applications in structural biology: video
The Bentley-Ottmann (BO) algorithm, initially designed to report the intersection points of line-segments in the plane, is the prototypical sweep-line algorithm. This video presen...
Frédéric Cazals, Sébastien Lo...